<?
header('Content-type: text/html; charset=utf-8');
# база переменных для определения требований для наград

#$award_requires['1031105'] - Engineer award
#Basic Requirements:
$award_requires['1031105']['1']['iar']['1']="- $lang_1031105_10"; //"- 10 убийств Инженером"; # - 10 kills while playing Engineer
#Veteran Requirements:
$award_requires['1031105']['2']['iar']['1']="- $lang_1031105_20"; # - 20 kills while playing Engineer
$award_requires['1031105']['2']['timeENG']=54000; # - Total: 15h played as Engineer
$award_requires['1031105']['2']['badge']['1031105']=1;
#Expert Requirements:
$award_requires['1031105']['3']['iar']['1']="- $lang_1031105_40";# - 40 kills while playing Engineer
$award_requires['1031105']['3']['timeENG']=360000; # - Total: 100h played as Engineer
$award_requires['1031105']['3']['badge']['1031105']=2;

#$award_requires['1031109'] - sniper award
#Basic Requirements:
$award_requires['1031109']['1']['iar']['1']="- $lang_1031109_10"; # - 10 kills while playing Sniper
#Veteran Requirements:
$award_requires['1031109']['2']['iar']['1']="- $lang_1031109_15"; # - 15 kills while playing Sniper
$award_requires['1031109']['2']['timeSNP']=54000; # - Total: 15h played as Sniper
$award_requires['1031109']['2']['badge']['1031109']=1;
#Expert Requirements:
$award_requires['1031109']['3']['iar']['1']="- $lang_1031109_35"; # - 35 kills while playing Sniper
$award_requires['1031109']['3']['timeSNP']=360000; # - Total: 100h played as Sniper
$award_requires['1031109']['3']['badge']['1031109']=2;

#$award_requires['1031113']="Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat
#Basic Requirements:
$award_requires['1031113']['1']['iar']['1']="- $lang_1031113_10"; # - 10 kills while playing Medic
#Veteran Requirements:
$award_requires['1031113']['2']['iar']['1']="- $lang_1031113_20"; # - 20 kills while playing Medic
$award_requires['1031113']['2']['timeMED']=54000; # - Total: 15h played as Medic
$award_requires['1031113']['2']['badge']['1031113']=1;
#Expert Requirements:
$award_requires['1031113']['3']['iar']['1']="- $lang_1031113_40"; # - 40 kills while playing Medic
$award_requires['1031113']['3']['timeMED']=360000; # - Total: 100h played as Medic
$award_requires['1031113']['3']['badge']['1031113']=2;

#['1031115']="Awarded to special operations personnel who have proven themselves during any period the unit was engaged in active combat.
#Basic Requirements:
$award_requires['1031115']['1']['iar']['1']="- $lang_1031115_5"; # - 5 kills while playing Spec Ops
#Veteran Requirements:
$award_requires['1031115']['2']['iar']['1']="- $lang_1031115_20"; # - 20 kills while playing Spec Ops
$award_requires['1031115']['2']['timeSOP']=54000; # - Total: 15h played as Spec Ops
$award_requires['1031115']['2']['badge']['1031115']=1;
#Expert Requirements:
$award_requires['1031115']['3']['iar']['1']="- $lang_1031115_40"; # - 40 kills while playing Spec Ops
$award_requires['1031115']['3']['timeSOP']=360000; # - Total: 100h played as Spec Ops
$award_requires['1031115']['3']['badge']['1031115']=2;

#['1031119']="Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.
#Basic Requirements:
$award_requires['1031119']['1']['iar']['1']="- $lang_1031119_5"; # - 5 kills while playing Assault
#Veteran Requirements:
$award_requires['1031119']['2']['iar']['1']="- $lang_1031119_20"; # - 20 kills while playing Assault
$award_requires['1031119']['2']['timeASS']=54000; # - Total: 15h played as Assault
$award_requires['1031119']['2']['badge']['1031119']=1;
#Expert Requirements:
$award_requires['1031119']['3']['iar']['1']="- $lang_1031119_40"; # - 40 kills while playing Assault
$award_requires['1031119']['3']['timeASS']=360000; # - Total: 100h played as Assault
$award_requires['1031119']['3']['badge']['1031119']=2;

#['1031120']="Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.
#Basic Requirements:
$award_requires['1031120']['1']['iar']['1']="- $lang_1031120_10"; # - 10 kills while playing Anti-tank
#Veteran Requirements:
$award_requires['1031120']['2']['iar']['1']="- $lang_1031120_20"; # - 20 kills while playing Anti-tank
$award_requires['1031120']['2']['timeAT']=54000; # - Total: 15h played as Anti-tank
$award_requires['1031120']['2']['badge']['1031120']=1;
#Expert Requirements:
$award_requires['1031120']['3']['iar']['1']="- $lang_1031120_40"; # - 40 kills while playing Anti-tank
$award_requires['1031120']['3']['timeAT']=360000; # - Total: 100h played as Anti-tank
$award_requires['1031120']['3']['badge']['1031120']=2;

#$award_requires['1031121']="Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.
#Basic Requirements:
$award_requires['1031121']['1']['iar']['1']="- $lang_1031121_10"; # - 10 kills while playing Support
#Veteran Requirements:
$award_requires['1031121']['2']['iar']['1']="- $lang_1031121_20"; # - 20 kills while playing Support
$award_requires['1031121']['2']['timeSUP']=54000; # - Total: 15h played as Support
$award_requires['1031121']['2']['badge']['1031121']=1; #basic supp

#Expert Requirements:
$award_requires['1031121']['3']['iar']['1']="- $lang_1031121_40"; # - 40 kills while playing Support
$award_requires['1031121']['3']['timeSUP']=360000; # - Total: 100h played as Support
$award_requires['1031121']['3']['badge']['1031121']=2; #veteran supp

#$award_requires['1031406']="Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat
#Basic Requirements:
$award_requires['1031406']['1']['iar']['1']="- $lang_1031406_7"; # - 7 kills with a Knife
#Veteran Requirements:
$award_requires['1031406']['2']['killsKNF']=50; # - Total: 50 kills with a Knife
$award_requires['1031406']['2']['badge']['1031406']=1;
#Expert Requirements:
$award_requires['1031406']['3']['killsKNF']=100; # - Total: 100 kills with a Knife
$award_requires['1031406']['3']['badge']['1031406']=2;

#$award_requires['1031619']="Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat
#Basic Requirements:
$award_requires['1031619']['1']['iar']['1']="- $lang_1031619_5"; # - 5 kills with a pistol.
#Veteran Requirements:
$award_requires['1031619']['2']['iar']['1']="- $lang_1031619_7"; # - 7 kills with a pistol
$award_requires['1031619']['2']['killsPIST']=50; # - Total: 50 kills with a pistol
$award_requires['1031619']['2']['badge']['1031619']=1;
#Expert Requirements:
$award_requires['1031619']['3']['iar']['1']="- $lang_1031619_18"; # - 18 kills with a pistol
$award_requires['1031619']['3']['killsPIST']=500; # - Total: 500 kills with a pistol
$award_requires['1031619']['3']['badge']['1031619']=2;

#$award_requires['1031923']="Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.
#Basic Requirements:
$award_requires['1031923']['1']['iar']['1']="- $lang_1031923_5m"; # - 5 minutes spent in a TOW or Mounted MG
#Veteran Requirements:
$award_requires['1031923']['2']['iar']['1']="- $lang_1031923_10"; # - 10 kills in a TOW or Mounted MG
$award_requires['1031923']['2']['badge']['1031923']=1;
#Expert Requirements:
$award_requires['1031923']['3']['iar']['1']="- $lang_1031923_20"; # - 20 kills in a Mounted TOW or Mounted MG
$award_requires['1031923']['3']['badge']['1031923']=2;

#$award_requires['1032415']="Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.
#Basic Requirements:
$award_requires['1032415']['1']['iar']['1']="- $lang_1032415_5"; # - 5 kills with explosives ( any combination of C4, Anti-tank mine, Claymore mine)
#Veteran Requirements:
$award_requires['1032415']['2']['iar']['1']="- $lang_1032415_20"; # - 20 kills with explosives
$award_requires['1032415']['2']['killsEXPL']=50; # - Total: 50 kills with explosives
$award_requires['1032415']['2']['badge']['1032415']=1;
#Expert Requirements:
$award_requires['1032415']['3']['iar']['1']="- $lang_1032415_30"; # - 30 kills
$award_requires['1032415']['3']['killsEXPL']=300; # - Total: 300 kills with explosives.
$award_requires['1032415']['3']['badge']['1032415']=2;

#$award_requires['1190304']="Awarded on the basis of proven skill in the area of command.
#Basic Requirements:
$award_requires['1190304']['1']['iar']['1']="- $lang_1190304_40"; # - 40 command points (before 2x for winning commanders)
#Veteran Requirements:
$award_requires['1190304']['2']['iar']['1']="- $lang_1190304_25"; # - 25 minutes as commander
$award_requires['1190304']['2']['totalCP']=1000; # - Total: 1000 command points
$award_requires['1190304']['2']['badge']['1190304']=1;
#Expert Requirements:
$award_requires['1190304']['3']['iar']['1']="- $lang_1190304_30"; # - 30 minutes as Commander
$award_requires['1190304']['3']['totalCP']=10000; # - Total: 10000 command points
$award_requires['1190304']['3']['badge']['1190304']=2;

#$award_requires['1190507']="Awarded to engineering personnel on the basis of proven skill in the area of repair.
#Basic Requirements:
$award_requires['1190507']['1']['iar']['1']="- $lang_1190507_5"; # - 5 Repair points.
#Veteran Requirements:
$award_requires['1190507']['2']['iar']['1']="- $lang_1190507_10"; # - 10 Repair points;
$award_requires['1190507']['2']['timeENG']=54000; # - Total: 15hr played as Engineer.
$award_requires['1190507']['2']['badge']['1190507']=1;
#Expert Requirements:
$award_requires['1190507']['3']['iar']['1']="- $lang_1190507_20"; # - 20 Repair points
$award_requires['1190507']['3']['totalRP']=250; # - Total: 250 repairs
$award_requires['1190507']['3']['timeENG']=360000; # - Total: 100h played as Engineer
$award_requires['1190507']['3']['badge']['1190507']=2;

#$award_requires['1190601']="Awarded to medical personnel on the basis of proven skill in the area of field medicine.
#Basic Requirements:
$award_requires['1190601']['1']['iar']['1']="- $lang_1190601_5"; # - 5 Heals
#Veteran Requirements:
$award_requires['1190601']['2']['iar']['1']="- $lang_1190601_10"; # - 10 Heals
$award_requires['1190601']['2']['timeMED']=54000; # - Total: 15h played as Medic
$award_requires['1190601']['2']['badge']['1190601']=1;
#Expert Requirements:
$award_requires['1190601']['3']['iar']['1']="- $lang_1190601_20"; # - 20 Heals
$award_requires['1190601']['3']['totalHP']=750; # - Total: 750 heals
$award_requires['1190601']['3']['timeMED']=360000; # - Total: 100h played as Medic
$award_requires['1190601']['3']['badge']['1190601']=2;

#$award_requires['1191819']="Awarded to support personnel on the basis of proven skill in the area of ammo resupply
#Basic Requirements:
$award_requires['1191819']['1']['iar']['1']="- $lang_1191819_5"; # - 5 Resupply points
#Veteran Requirements:
$award_requires['1191819']['2']['iar']['1']="- $lang_1191819_10"; # - 10 Resupply points
$award_requires['1191819']['2']['timeSUP']=54000; # - Total: 15h played as Support
$award_requires['1191819']['2']['badge']['1191819']=1;
#Expert Requirements:
$award_requires['1191819']['3']['iar']['1']="- $lang_1191819_25"; # - 25 Resupply points
$award_requires['1191819']['3']['totalSupP']=500; # - Total: 500 Resupply points
$award_requires['1191819']['3']['timeSUP']=360000; # - Total: 100h played as Support
$award_requires['1191819']['3']['badge']['1191819']=2;

#$award_requires['1220104']="Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle
#Basic Requirements:
$award_requires['1220104']['1']['iar']['1']="- $lang_1220104_10m"; # - 10 minutes on Air Defense (Stinger or AA Vehicle).
#Veteran Requirements:
$award_requires['1220104']['2']['iar']['1']="- $lang_1220104_10"; # - 10 kills while on Air Defense (Stinger or AA Vehicle)
$award_requires['1220104']['2']['badge']['1220104']=1;
#Expert Requirements:
$award_requires['1220104']['3']['iar']['1']="- $lang_1220104_20"; # - 20 kills while on Air Defense (Stinger or AA Vehicle)
$award_requires['1220104']['3']['badge']['1220104']=2;

#$award_requires['1220118']="Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle
#Basic Requirements:
$award_requires['1220118']['1']['iar']['1']="- $lang_1220118_10m"; # - 10 minutes in an armored vehicle
#Veteran Requirements:
$award_requires['1220118']['2']['iar']['1']="- $lang_1220118_12"; # - 12 kills in an armored vehicle
$award_requires['1220118']['2']['timeARMOR']=360000; # - Total: 100h using an armored vehicle
$award_requires['1220118']['2']['badge']['1220118']=1;
#Expert Requirements:
$award_requires['1220118']['3']['iar']['1']="- $lang_1220118_24"; # - 24 kills in an armored vehicle
$award_requires['1220118']['3']['timeARMOR']=1440000; # - Total: 400h using an armored vehicle
$award_requires['1220118']['3']['badge']['1220118']=2;

#$award_requires['1220122']="Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane
#Basic Requirements:
$award_requires['1220122']['1']['iar']['1']="- $lang_1220122_10m"; # - 10 minutes in a jet
#Veteran Requirements:
$award_requires['1220122']['2']['iar']['1']="- $lang_1220122_12"; # - 12 kills in a jet
$award_requires['1220122']['2']['timeAIR']=180000; # - Total: 50h using a jet
$award_requires['1220122']['2']['badge']['1220122']=1;
#Expert Requirements:
$award_requires['1220122']['3']['iar']['1']="- $lang_1220122_24"; # - 24 kills in a jet
$award_requires['1220122']['3']['timeAIR']=540000; # - Total: 150h using a jet
$award_requires['1220122']['3']['badge']['1220122']=2;

#$award_requires['1220803']="Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter
#Basic Requirements:
$award_requires['1220803']['1']['iar']['1']="- $lang_1220803_15m"; # - 15 minutes in a helicopter
#Veteran Requirements:
$award_requires['1220803']['2']['iar']['1']="- $lang_1220803_12"; # - 12 kills in a helicopter
$award_requires['1220803']['2']['timeHELI']=180000; # - Total: 50h using a helicopter
$award_requires['1220803']['2']['badge']['1220803']=1;
#Expert Requirements:
$award_requires['1220803']['3']['iar']['1']="- $lang_1220803_24"; # - 24 kills in a helicopter
$award_requires['1220803']['3']['timeHELI']=540000; # - Total: 150h using a helicopter
$award_requires['1220803']['3']['badge']['1220803']=2;

#$award_requires['1222016']="Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.
#Basic Requirements:
$award_requires['1222016']['1']['iar']['1']="- $lang_1222016_10m"; # - 10 minutes in a Transport
#Veteran Requirements:
$award_requires['1222016']['2']['iar']['1']="- $lang_1222016_5"; # - 5 roadkills
$award_requires['1222016']['2']['timeTRNS']=90000; # - Total: 25h using a transport vehicle
$award_requires['1222016']['2']['totalDRVSA']=200; # - Total: 200 driver special ability points
$award_requires['1222016']['2']['badge']['1222016']=1;
#Expert Requirements:
#$award_requires['1222016']['3']['roadkillTRNS']=11; # - 11 road kills while in a transport vehicle
$award_requires['1222016']['3']['iar']['1']="- $lang_1222016_11"; # - 11 roadkills
$award_requires['1222016']['3']['timeTRNS']=270000; # - Total: 75h using a transport vehicle
$award_requires['1222016']['3']['totalDRVSA']=2000; # - Total: 2000 driver special ability points
$award_requires['1222016']['3']['badge']['1222016']=2;

#$award_requires['2020419']="Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
#Requirements:
$award_requires['2020419']['1']['iar']['1']="- $lang_2020419"; # - Team score of 45
$award_requires['2020419']['1']['timeCMD']=360000; # - A total of 100h Total time as commander
$award_requires['2020419']['1']['timeSqL']=360000; # - A total of 100h Total time as squad leader
$award_requires['2020419']['1']['timeSqM']=360000; # - A total of 100h Total time as squad member

#$award_requires['2020719']="Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
#Requirements:
$award_requires['2020719']['1']['bestscoreMEC']=100; # - A total of 100 Best round score (MEC)
$award_requires['2020719']['1']['timeMEC']=360000; # - A total of 100h Total time played (MEC)
$award_requires['2020719']['1']['winsMEC']=100; # - A total of 100 wins (MEC)
#Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously

#$award_requires['2020903']="Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
#Requirements:
$award_requires['2020903']['1']['time']=720000; # - A total of 200h Total time played
#$award_requires['2020903']['1']['iar']['1']="требуется наличие всех Базовых Знаков Отличия"; # - All Basic Combat Badges
$award_requires['2020903']['1']['badge']['1031406']=1; #basic knife
$award_requires['2020903']['1']['badge']['1031619']=1; #basic pistol
$award_requires['2020903']['1']['badge']['1031105']=1; #basic eng
$award_requires['2020903']['1']['badge']['1031109']=1; #basic snip
$award_requires['2020903']['1']['badge']['1031113']=1; #basic medic
$award_requires['2020903']['1']['badge']['1031115']=1; #basic spec
$award_requires['2020903']['1']['badge']['1031119']=1; #basic ass
$award_requires['2020903']['1']['badge']['1031120']=1; #basic at
$award_requires['2020903']['1']['badge']['1031121']=1; #basic supp

#$award_requires['2020913']="Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
#Requirements:
$award_requires['2020913']['1']['time']=1080000; # - A total of 300h Total time played
$award_requires['2020913']['1']['medal']['2020903']=1;
$award_requires['2020913']['1']['badge']['1031406']=2; #veneran knife
$award_requires['2020913']['1']['badge']['1031619']=2; #veneran pistol
$award_requires['2020913']['1']['badge']['1031105']=2; #veneran eng
$award_requires['2020913']['1']['badge']['1031109']=2; #veneran snip
$award_requires['2020913']['1']['badge']['1031113']=2; #veneran medic
$award_requires['2020913']['1']['badge']['1031115']=2; #veneran spec
$award_requires['2020913']['1']['badge']['1031119']=2; #veneran ass
$award_requires['2020913']['1']['badge']['1031120']=2; #veneran at
$award_requires['2020913']['1']['badge']['1031121']=2; #veneran supp

#$award_requires['2020919']="Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
#Requirements:
$award_requires['2020919']['1']['time']=1440000; # - A total of 400h Total time played
$award_requires['2020919']['1']['medal']['2020903']=1;
$award_requires['2020919']['1']['medal']['2020913']=1;
$award_requires['2020919']['1']['badge']['1031406']=3; #expert knife
$award_requires['2020919']['1']['badge']['1031619']=3; #expert pistol
$award_requires['2020919']['1']['badge']['1031105']=3; #expert eng
$award_requires['2020919']['1']['badge']['1031109']=3; #expert snip
$award_requires['2020919']['1']['badge']['1031113']=3; #expert medic
$award_requires['2020919']['1']['badge']['1031115']=3; #expert spec
$award_requires['2020919']['1']['badge']['1031119']=3; #expert ass
$award_requires['2020919']['1']['badge']['1031120']=3; #expert at
$award_requires['2020919']['1']['badge']['1031121']=3; #expert supp

#$award_requires['2021322']="Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
#Requirements:
$award_requires['2021322']['1']['time']=900000; # - A total of 250h Total time played
$award_requires['2021322']['1']['totalDRVSA']=5000; # - A total of 5,000 driver special ability points
$award_requires['2021322']['1']['totalDEF']=1000; # - A total of 1,000 times defended control point
$award_requires['2021322']['1']['totalTWP']=30000; # - A total of 30,000 Teamwork points

#$award_requires['2021403']="Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
#Requirements:
$award_requires['2021403']['1']['bestscoreUS']=100; # - A total of 100 Best round score (USA)
$award_requires['2021403']['1']['timeUS']=360000; # - A total of 100h Total time played (USA)
$award_requires['2021403']['1']['winsUS']=100; # - A total of 100 wins (USA)
#Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously

#$award_requires['2021613']="Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
#Requirements:
$award_requires['2021613']['1']['bestscorePLA']=100; # - A total of 100 Best round score (China)
$award_requires['2021613']['1']['timePLA']=360000; # - A total of 100h Total time played (China)
$award_requires['2021613']['1']['winsPLA']=100; # - A total of 100 wins (China)
#Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously

$award_requires['2051902']['1']['iar']['1']="- $lang_2051902";

$award_requires['2051907']['1']['iar']['1']="- $lang_2051907";

$award_requires['2051919']['1']['iar']['1']="- $lang_2051919";

#$award_requires['2190303']="Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat
#Requirements:
$award_requires['2190303']['1']['iar']['1']="- $lang_2190303"; # - Play for 33 minutes
$award_requires['2190303']['1']['time']=900000; # - A total of 250h Total time played
$award_requires['2190303']['1']['totalkills']=25000; # - A total of 25,000 kills
$award_requires['2190303']['1']['killstreak']=25; # - A Best kill streak of 25

#$award_requires['2190308']="Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
#Requirements:
$award_requires['2190308']['1']['iar']['1']="- $lang_2190308"; # - 30 kills in a Helicopter
$award_requires['2190308']['1']['timeHELI']=360000; # - A total of 100h Total time using Helicopter
$award_requires['2190308']['1']['killsHELI']=5000; # - A total of 5000 kills with Helicopter

#$award_requires['2190309']="Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
#Requirements:
$award_requires['2190309']['1']['iar']['1']="- $lang_2190309"; # - 25 kills in a Plane
$award_requires['2190309']['1']['timeAIR']=360000; # - A total of 100h Total time using Aviator
$award_requires['2190309']['1']['killsAIR']=5000; # - A total of 5000 kills with Aviator

#$award_requires['2190318']="Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat
#Requirements:
$award_requires['2190318']['1']['iar']['1']="- $lang_2190318"; # - 25 kills in an Armor Vehicle
$award_requires['2190318']['1']['timeARMOR']=360000; # - A total of 100h Total time using Armor
$award_requires['2190318']['1']['killsARMOR']=5000; # - A total of 5000 kills with Armor

#$award_requires['2190703']="Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
#Requirements:
$award_requires['2190703']['1']['iar']['1']="- $lang_2190703"; # - 27 kills and no Team kills, damage or vehicle damage;
$award_requires['2190703']['1']['time']=900000; # - Global: 250h Total time played

#$award_requires['2191319']="Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
#Requirements:
$award_requires['2191319']['1']['time']=900000; # - A total of 250h Total time played
$award_requires['2191319']['1']['totalHP']=1000; # - A total of 1,000 heals
$award_requires['2191319']['1']['totalRP']=1000; # - A total of 1,000 repairs
$award_requires['2191319']['1']['totalSupP']=1000; # - A total fo 1,000 resupplies

#$award_requires['2191608']="Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
#Requirements:
$award_requires['2191608']['1']['iar']['1']="- $lang_2191608"; # - A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths

#$award_requires['3040109']="Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
#Requirements:
$award_requires['3040109']['1']['iar']['1']="- $lang_3040109_3m"; # - 3 minutes in Air Defense (Stinger, IGLA, AA Vehicle)
$award_requires['3040109']['1']['iar']['2']="- $lang_3040109_11"; # - 11 kills with Air Defense (Stinger, IGLA, AA Vehicle)

#$award_requires['3040718']="Awarded to recognize the individual who participated in sustained ground combat.
#Requirements:
$award_requires['3040718']['1']['iar']['1']="- $lang_3040718"; # - 3 minutes and 5 kills in a TOW or Mounted MG

#$award_requires['3150914']="Awarded to recognize the superior dedication of unit leaders during combat situations
#Requirements:
$award_requires['3150914']['1']['iar']['1']="- $lang_3150914"; # - 25 minutes as Squad Leader
$award_requires['3150914']['1']['totalTWP']=250; # - A total of over 250 Teamwork points Globally

#$award_requires['3151920']="Awarded to recognize superior achievement by unit commanders during sustained combat situations
#Requirements:
$award_requires['3151920']['1']['iar']['1']="- $lang_3151920_28m"; # - 28 minutes as Commander
$award_requires['3151920']['1']['iar']['2']="- $lang_3151920_50"; # - 50 Command points (before 2x for a winning commander)

#$award_requires['3190105']="Awarded to recognize the individual who performed their duty while engaged in active aerial combat
#Requirements:
$award_requires['3190105']['1']['iar']['1']="- $lang_3190105_15m"; # - 15 minutes in an Airplane 
$award_requires['3190105']['1']['iar']['2']="- $lang_3190105_19"; # - 19 kills in an Airplane

#$award_requires['3190118']="Awarded to recognize the individual who performed their duty while engaged in active armored combat
#Requirements:
$award_requires['3190118']['1']['iar']['1']="- $lang_3190118_20m"; # - 20 minutes in an Armor Vehicle
$award_requires['3190118']['1']['iar']['2']="- $lang_3190118_19"; # - 19 kills in an Armor Vehicle

#$award_requires['3190318']="Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
#Requirements:
$award_requires['3190318']['1']['iar']['1']="- $lang_3190318_1"; # - 1 Driver Special Ability Point 
$award_requires['3190318']['1']['iar']['2']="- $lang_3190318_13"; # - 13 Driver Kill Assists
$award_requires['3190318']['1']['iar']['3']="- $lang_3190318_5"; # - 5 kills

#$award_requires['3190409']="Awarded to recognize the superior achievement of an individual in all aspects of unit command.
#Requirements:
$award_requires['3190409']['1']['iar']['1']="- $lang_3190409"; # - 15 team points
$award_requires['3190409']['1']['timeSqM']=36000; # - A total of 10h Total time as squad member
$award_requires['3190409']['1']['timeSqL']=36000; # - A total of 10h Total time as squad leader
$award_requires['3190409']['1']['timeCMD']=36000; # - A total of 10h Total time as commander

#$award_requires['3190605']="Awarded to recognize service in the Far East Theater.
#Requirements:
$award_requires['3190605']['1']['map']['100']=1; # - 1s while playing Daqing Oilfields
$award_requires['3190605']['1']['map']['101']=1; # - 1s while playing Dalian Plant
$award_requires['3190605']['1']['map']['102']=1; # - 1s while playing Dragon Valley
$award_requires['3190605']['1']['map']['103']=1; # - 1s while playing FuShe Pass
$award_requires['3190605']['1']['map']['105']=1; # - 1s while playing Songhua Stalemate
$award_requires['3190605']['1']['map']['601']=1; # - 1s while playing Wake Island 2007

#$award_requires['3190803']="Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
#Requirements:
$award_requires['3190803']['1']['iar']['1']="- $lang_3190803_15m"; # - 15 minutes in Helicopter
$award_requires['3190803']['1']['iar']['2']="- $lang_3190803_19"; # - 19 kills in Helicopter

#$award_requires['3191305']="Awarded to recognize service in the Middle East Theater
#Requirements:
$award_requires['3191305']['1']['map']['0']=1; # - 1s while playing Kubra Dam
$award_requires['3191305']['1']['map']['1']=1; # - 1s while playing Mashtuur City
$award_requires['3191305']['1']['map']['2']=1; # - 1s while playing Operation Clean Sweep
$award_requires['3191305']['1']['map']['3']=1; # - 1s while playing Zatar Wetlands
$award_requires['3191305']['1']['map']['4']=1; # - 1s while playing Strike at Karkand
$award_requires['3191305']['1']['map']['5']=1; # - 1s while playing Sharqi Peninsula
$award_requires['3191305']['1']['map']['6']=1; # - 1s while playing Gulf of Oman

#$award_requires['3211305']="Awarded to recognize an individual's contribution to their unit during sustained combat situations
#Requirements:
//$award_requires['3211305']['1']['iar']['1']="- $lang_3211305_26m"; # - 26 minutes in a Squad
$award_requires['3211305']['1']['iar']['2']="- $lang_3211305_26m"; # - 26 minutes in a Squad
$award_requires['3211305']['1']['iar']['1']="- $lang_3211305_40"; # - 40 team points

#$award_requires['3212201']="Awarded to recognize extraordinary heroism in action against an armed enemy.
#Requirements:
$award_requires['3212201']['1']['iar']['1']="- $lang_3212201"; # - 45 team points
$award_requires['3212201']['1']['timeSqM']=90000; # - A total of 25h Total time as squad member
$award_requires['3212201']['1']['timeSqL']=90000; # - A total of 25h Total time as squad leader

#$award_requires['3240102']="Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
#Requirements:
$award_requires['3240102']['1']['iar']['1']="- $lang_3240102"; # - 10 seconds in a Parachute

#$award_requires['3240301']="Awarded to recognize active participation in ground or air combat
#Requirements:
$award_requires['3240301']['1']['iar']['1']="- $lang_3240301"; # - 18 kills
$award_requires['3240301']['1']['killstreak']=10; # - A Best kill streak of at least 10

#$award_requires['3240703']="Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
#Requirements:
$award_requires['3240703']['1']['iar']['1']="- $lang_3240703_14"; # - 14 kills
$award_requires['3240703']['1']['iar']['2']="- $lang_3240703"; # - No Team kills/damage/vehicle damage
$award_requires['3240703']['1']['time']=50*3600; # - A total of 50h Total time played

#$award_requires['3241213']="Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
#Requirements:
$award_requires['3241213']['1']['iar']['1']="- $lang_3241213"; # - 50 team points
$award_requires['3241213']['1']['time']=720000; # - A total of 200h Total time played
$award_requires['3241213']['1']['killstreak']=10; # - A Best kill streak of at least 10
$award_requires['3241213']['1']['deathstreak']=8; # - A Worst death streak of at least 8

#$award_requires['3242303']="Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
#Requirements:
$award_requires['3242303']['1']['timeCMD']=360000; # - 100h command time
$award_requires['3242303']['1']['wins']=200; # - 200 wins
$award_requires['3242303']['1']['totalCP']=25000; # - 25,000 command points

# награды бустеров
#['2270521'] Euro Special Service Medal (Euro)
$award_requires['2270521']['1']['bestscoreEU']=100; # - A total of 100 Best round score (EU)
$award_requires['2270521']['1']['timeEU']=180000; # - A total of 100h Total time played (EU)
$award_requires['2270521']['1']['winsEU']=100; # - A total of 100 wins (EU)

#['3270519'] Euro Forces Service Ribbon (Euro)
$award_requires['3270519']['1']['map']['10']=1; # - 1s while playing Operation Smoke Screen
$award_requires['3270519']['1']['map']['11']=1; # - 1s while playing Great Wall
$award_requires['3270519']['1']['map']['110']=1; # - 1s while playing Taraba Quarry
$award_requires['3270519']['1']['timeTEU']=180000; # - A total of 50h Total time played (EU)

#['3270519'] North American Service Ribbon (USA)
$award_requires['3271401']['1']['map']['200']=1; # - 1s while playing Midnight Sun
$award_requires['3271401']['1']['map']['201']=1; # - 1s while playing Operation Road Rage
$award_requires['3271401']['1']['map']['202']=1; # - 1s while playing Operation Harvest
$award_requires['3271401']['1']['timeTUS']=180000; # - A total of 50h Total time played (US)

# SPECIAL FORCES
#['1261105']Engineer Specialist (SF)
#Basic Requirements:
$award_requires['1261105']['1']['iar']['1']="- $lang_1261105_11"; # - 11 kills while playing Engineer Specialist.
#Veteran Requirements:
$award_requires['1261105']['2']['iar']['1']="- $lang_1261105_22"; # - 22 kills while playing Engineer Specialist
$award_requires['1261105']['2']['timeENGS']=57600; # - Total: 16h played as Engineer Specialist
$award_requires['1261105']['2']['badge']['1261105']=1;
#Expert Requirements:
$award_requires['1261105']['3']['iar']['1']="- $lang_1261105_44";# - 44 kills while playing Engineer Specialist
$award_requires['1261105']['3']['timeENGS']=360000; # - Total: 100h played as Engineer Specialist (SF)
$award_requires['1261105']['3']['badge']['1261105']=2;

#['1261109']Sniper Specialist (SF)
#Basic Requirements:
$award_requires['1261109']['1']['iar']['1']="- $lang_1261109_11"; # - 11 kills while playing Sniper Specialist (SF)
#Veteran Requirements:
$award_requires['1261109']['2']['iar']['1']="- $lang_1261109_17"; # - 17 kills while playing Sniper Specialist (SF)
$award_requires['1261109']['2']['timeSNPS']=57600; # - Total: 16h played as Sniper Specialist (SF)
$award_requires['1261109']['2']['badge']['1261109']=1;
#Expert Requirements:
$award_requires['1261109']['3']['iar']['1']="- $lang_1261109_38"; # - 38 kills while playing Sniper Specialist (SF)
$award_requires['1261109']['3']['timeSNPS']=360000; # - Total: 100h played as Sniper Specialist (SF)
$award_requires['1261109']['3']['badge']['1261109']=2;

#['1261113']Medic Specialist (SF)
#Basic Requirements:
$award_requires['1261113']['1']['iar']['1']="- $lang_1261113_11"; # - 11 kills while playing Medic Specialist (SF)
#Veteran Requirements:
$award_requires['1261113']['2']['iar']['1']="- $lang_1261113_22"; # - 22 kills while playing Medic Specialist (SF)
$award_requires['1261113']['2']['timeMEDS']=57600; # - Total: 16h played as Medic Specialist (SF)
$award_requires['1261113']['2']['badge']['1261113']=1;
#Expert Requirements:
$award_requires['1261113']['3']['iar']['1']="- $lang_1261113_44"; # - 44 kills while playing Medic Specialist (SF)
$award_requires['1261113']['3']['timeMEDS']=360000; # - Total: 100h played as Medic Specialist (SF)
$award_requires['1261113']['3']['badge']['1261113']=2;

#['1261115']Spec Ops Specialist (SF)
#Basic Requirements:
$award_requires['1261115']['1']['iar']['1']="- $lang_1261115_6"; # - 6 kills while playing Spec Ops Specialist (SF)
#Veteran Requirements:
$award_requires['1261115']['2']['iar']['1']="- $lang_1261115_22"; # - 22 kills while playing Spec Ops Specialist (SF)
$award_requires['1261115']['2']['timeSOPS']=57600; # - Total: 16h played as Spec Ops Specialist (SF)
$award_requires['1261115']['2']['badge']['1261115']=1;
#Expert Requirements:
$award_requires['1261115']['3']['iar']['1']="- $lang_1261115_44"; # - 44 kills while playing Spec Ops Specialist (SF)
$award_requires['1261115']['3']['timeSOPS']=360000; # - Total: 100h played as Spec Ops Specialist (SF)
$award_requires['1261115']['3']['badge']['1261115']=2;

#['1261119']Assault Specialist (SF)
#Basic Requirements:
$award_requires['1261119']['1']['iar']['1']="- $lang_1261119_6"; # - 6 kills while playing Assault Specialist (SF)
#Veteran Requirements:
$award_requires['1261119']['2']['iar']['1']="- $lang_1261119_22"; # - 22 kills while playing Assault Specialist (SF)
$award_requires['1261119']['2']['timeASSS']=57600; # - Total: 16h played as Assault Specialist (SF)
$award_requires['1261119']['2']['badge']['1261119']=1;
#Expert Requirements:
$award_requires['1261119']['3']['iar']['1']="- $lang_1261119_44"; # - 44 kills while playing Assault Specialist (SF)
$award_requires['1261119']['3']['timeASSS']=360000; # - Total: 100h played as Assault Specialist (SF)
$award_requires['1261119']['3']['badge']['1261119']=2;

#['1261120']Anti-Tank Specialist (SF)
#Basic Requirements:
$award_requires['1261120']['1']['iar']['1']="- $lang_1261120_11"; # - 11 kills while playing Anti-Tank Specialist (SF)
#Veteran Requirements:
$award_requires['1261120']['2']['iar']['1']="- $lang_1261120_22"; # - 22 kills while playing Anti-Tank Specialist (SF)
$award_requires['1261120']['2']['timeATS']=57600; # - Total: 16h played as Anti-Tank Specialist (SF).
$award_requires['1261120']['2']['badge']['1261120']=1;
#Expert Requirements:
$award_requires['1261120']['3']['iar']['1']="- $lang_1261120_44"; # - 44 kills while playing Anti-Tank Specialist (SF)
$award_requires['1261120']['3']['timeATS']=360000; # - Total: 100h played as Anti-Tank Specialist (SF)
$award_requires['1261120']['3']['badge']['1261120']=2;

#['1261121']Support Specialist (SF)
#Basic Requirements:
$award_requires['1261121']['1']['iar']['1']="- $lang_1261121_11"; # - 11 kills while playing Support Specialist (SF);
#Veteran Requirements:
$award_requires['1261121']['2']['iar']['1']="- $lang_1261121_22"; # - 22 kills while playing Support Specialist (SF);
$award_requires['1261121']['2']['timeSUPS']=57600; # - Total: 16h played as Support Specialist (SF)
$award_requires['1261121']['2']['badge']['1261121']=1;
#Expert Requirements:
$award_requires['1261121']['3']['iar']['1']="- $lang_1261121_44"; # - 44 kills while playing Support Specialist (SF)
$award_requires['1261121']['3']['timeSUPS']=360000; # - Total: 100h played as Support Specialist (SF)
$award_requires['1261121']['3']['badge']['1261121']=2;

#['1261422']Night Vision Combat (SF)

#['1262612']="Zip Line Specialist (SF)
#Basic Requirements:
$award_requires['1262612']['1']['iar']['1']="- $lang_1262612";
#Veteran Requirements:
$award_requires['1262612']['2']['deployedZipline']=100;
$award_requires['1262612']['2']['badge']['1262612']=1;
#Expert Requirements:
$award_requires['1262612']['3']['deployedZipline']=500;
$award_requires['1262612']['3']['badge']['1262612']=2;

#['1260602']Tactical Support Weaponry (SF)
#Basic Requirements:
$award_requires['1260602']['1']['iar']['1']="- $lang_1260602";
#Veteran Requirements:
$award_requires['1260602']['2']['deployedTactical']=100;
$award_requires['1260602']['2']['badge']['1260602']=1;
#Expert Requirements:
$award_requires['1260602']['3']['deployedTactical']=500;
$award_requires['1260602']['3']['badge']['1260602']=2;

#['1260708']Grappling Hook Specialist (SF)
#Basic Requirements:
$award_requires['1260708']['1']['iar']['1']="- $lang_1260708";
#Veteran Requirements:
$award_requires['1260708']['2']['deployedGrapplinghook']=100;
$award_requires['1260708']['2']['badge']['1260708']=1;
#Expert Requirements:
$award_requires['1260708']['3']['deployedGrapplinghook']=500;
$award_requires['1260708']['3']['badge']['1260708']=2;

#$award_requires['2260219']="Service Award (SF)
#$award_requires['2260719']="Valor Award (SF)
#$award_requires['2261901']="Courage Award (SF)

#['2261303']MEC SF Special Service Medal (SF)
$award_requires['2261303']['1']['bestscoreMECSF']=100; # - A total of 100 Best round score (MECSF)
$award_requires['2261303']['1']['timeMECSF']=180000; # - A total of 50h Total time played (MECSF)
$award_requires['2261303']['1']['winsMECSF']=50; # - A total of 50 wins (MECSF)

#['2261613']Russian Spetsnaz Special Service Medal (SF)
$award_requires['2261613']['1']['bestscoreSpets']=100; # - A total of 100 Best round score (Spets)
$award_requires['2261613']['1']['timeSpets']=180000; # - A total of 50h Total time played (Spets)
$award_requires['2261613']['1']['winsSpets']=50; # - A total of 50 wins (Spetz)

#['2261802']Rebels Special Service Medal (SF)
$award_requires['2261802']['1']['bestscoreRebels']=100; # - A total of 100 Best round score (Rebels)
$award_requires['2261802']['1']['timeRebels']=180000; # - A total of 50h Total time played (Rebels)
$award_requires['2261802']['1']['winsRebels']=50; # - A total of 50 wins (Rebels)

#['2261913']U.S. Navy Seals Special Service Medal (SF)
$award_requires['2261913']['1']['bestscoreSeals']=100; # - A total of 100 Best round score (Seals)
$award_requires['2261913']['1']['timeSeals']=180000; # - A total of 50h Total time played (Seals)
$award_requires['2261913']['1']['winsSeals']=50; # - A total of 50 wins (Seals)

#['2260914']Insurgent Forces Special Service Medal (SF)
$award_requires['2260914']['1']['bestscoreInsurgents']=100; # - A total of 100 Best round score (Insurgents)
$award_requires['2260914']['1']['timeInsurgents']=180000; # - A total of 50h Total time played (Insurgents)
$award_requires['2260914']['1']['winsInsurgents']=50; # - A total of 50 wins (Insurgents)

#['2261919']British SAS Special Service Medal (SF)
$award_requires['2261919']['1']['bestscoreSAS']=100; # - A total of 100 Best round score (SAS)
$award_requires['2261919']['1']['timeSAS']=180000; # - A total of 50h Total time played (SAS)
$award_requires['2261919']['1']['winsSAS']=50; # - A total of 50 wins (SAS)

#$award_requires['3260105']="Airborne Specialist Ribbon (SF)
#$award_requires['3260105']['1']['iar']['1']="- 15 минут в самолётах"; # - 15 minutes in an Airplane 
#$award_requires['3260105']['1']['iar']['2']="- 22 убийств из самолётов"; # - 22 kills in an Airplane

#['3260118']Armored Transport Specialist Ribbon (SF)
$award_requires['3260118']['1']['iar']['1']="- $lang_3260118_20m"; # - 20 minutes in an Armor Vehicle
$award_requires['3260118']['1']['iar']['2']="- $lang_3260118_22"; # - 22 kills in an Armor Vehicle

#['3260318']Crew Specialist Ribbon (SF)
$award_requires['3260318']['1']['iar']['1']="- $lang_3260318_1"; # - 1 Driver Special Ability Point 
$award_requires['3260318']['1']['iar']['2']="- $lang_3260318_20"; # - 20 Driver Kill Assists
$award_requires['3260318']['1']['iar']['3']="- $lang_3260318_10"; # - 10 kills

#['3260803']Helo Specialist Ribbon (SF)
$award_requires['3260803']['1']['iar']['1']="- $lang_3260803_15m"; # - 15 minutes in Helicopter
$award_requires['3260803']['1']['iar']['2']="- $lang_3260803_22"; # - 22 kills in Helicopter

#['3260914']Insurgent Forces Service Ribbon (SF)
$award_requires['3260914']['1']['map']['302']=1; # - 1s while playing Night Flight
$award_requires['3260914']['1']['map']['303']=1; # - 1s while playing Warlord
$award_requires['3260914']['1']['timeTInsurgents']=180000;

#['3261319']MEC Special Forces Service Ribbon (SF)
$award_requires['3261319']['1']['map']['300']=1; # - 1s while playing Devils Perch
$award_requires['3261319']['1']['map']['301']=1; # - 1s while playing Iron Gator
$award_requires['3261319']['1']['map']['304']=1; # - 1s while playing Leviathan
$award_requires['3261319']['1']['timeTMECSF']=180000;

#['3261805']Rebels Service Ribbon (SF)
$award_requires['3261805']['1']['map']['305']=1; # - 1s while playing Mass Destruction
$award_requires['3261805']['1']['map']['306']=1; # - 1s while playing Surge
$award_requires['3261805']['1']['timeTRebels']=180000;

#['3261819']Russian Spetsnaz Service Ribbon (SF)
$award_requires['3261819']['1']['map']['305']=1; # - 1s while playing Mass Destruction
$award_requires['3261819']['1']['map']['306']=1; # - 1s while playing Surge
$award_requires['3261819']['1']['map']['307']=1; # - 1s while playing Ghost Town
$award_requires['3261819']['1']['timeTSpets']=180000;

#['3261901']British SAS Service Ribbon (SF)
$award_requires['3261901']['1']['map']['302']=1; # - 1s while playing Night Flight
$award_requires['3261901']['1']['map']['303']=1; # - 1s while playing Warlord
$award_requires['3261901']['1']['map']['307']=1; # - 1s while playing Ghost Town
$award_requires['3261901']['1']['timeTSAS']=180000;

#['3261919']U.S. Navy Seals Service Ribbon (SF)
$award_requires['3261919']['1']['map']['300']=1; # - 1s while playing Devils Perch
$award_requires['3261919']['1']['map']['301']=1; # - 1s while playing Iron Gator
$award_requires['3261919']['1']['map']['304']=1; # - 1s while playing Leviathan
$award_requires['3261919']['1']['timeTSeals']=180000;
?>